A downloadable game

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"After hiking for days you arrive at the Gate of Elders, a huge and elaborately carved stone archway set into a mountainside.

As a child you heard stories of the great treasures contained within, and of adventurers making their names while plumbing the deep caves and dungeons beyond.

Lately, you have also heard that a great magical item known as the Philosopher’s Orb was stolen by the evil heretic, Somnax - who was spotted heading toward this place…

Perhaps you can find more than treasure here, you may well return with the beginning of your own legend!

You step through the Gate of Elders, and into the darkness beyond…."

~

Download and print the cards, or play the game virtually in your web browser. You will also need:

  • A six-sided die (two distinct dice is ideal)
  • A coin
  • Something to note your character sheet on

This is a single player game, though it can be run with a GM and a player.

Purchase

Buy Now$2.50 USD or more

In order to download this game you must purchase it at or above the minimum price of $2.50 USD. You will get access to the following files:

Dealings in Dungeons (PDF) 27 MB
Dealings in Dungeons (Print-Friendlier PDF) 30 MB
Play (Online Weblink)

Download demo

Download
Original 7DRL Version (PDF) 3 MB
Download
Play Original 7DRL Version (Online Weblink)

Comments

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(+1)

Printed and gave this a play. Really nice to see a physical submission to the jam!

I liked the way allies and enemies worked - rolling a die and seeing which option you get. My preference would have been for the main hero to work like that too.

Nice work!

(+1)

Just played a game as the rogue. It was a lot of fun, and felt like a good adventure. I've played several "draw cards to go through a dungeon" games, and this was certainly one of the better ones. Well done!

Thanks! I'm glad you had a good time with it :)

any chance of a tabletop simulator mod?

(+1)

I’ve not made anything in TTS before, but I’ll look into it once I’ve finished making a better web version :)

(+1)

Can you clarify how is "turn 4" interpreted on card actions? Turn over four and choose one which to encounter, or is it "skip 3, encounter 4th", or it is just a way to choose the order in which the next four are encountered?

The “skip 3, encounter 4th” is what I intended, but if you want to play it as stopping to play on an earlier card I think that is fine too (if it makes sense. If you took teleported or took a different route, you don’t see those cards - but if you are just travelling quickly then you could opt to stop.)


tbh whichever you think is more fun is fine, I know I wrote the rules but I’m not gonna rules-lawyer if someone wants to play a different way :)

(1 edit)

What a lovely looking game Sophie! I really love such card based solitaire designs and the graphical design is wonderful. I changed your pdf to get 3x3 cards on every page to be able to print it in play card size. I'll assemble it this weekend and give it a try. :)

Thanks for the nice comment! <3

Just as a heads-up on printing, I think I made the pdf RGB (not CMYK) and it uses large dark patches in some places so it probably isn’t printer-friendly rn. I am thinking about making a more printer-friendly version, but if you want that it may be a wait since I’m gonna take a little break to recover from 7DRL :)

(+1)

Oh it wasn't difficult to make it printer friendly by myself, no worries (I simply transformed your pdf into a new pdf by printing 3x3 cards on every page). Enjoy your break! :)